BASIC LEVEL 2/3

Lesson 2: Building a STEAM-learning environment and pedagogical use of technology 60 min.

Goals:

Understand the pedagogical use of technology.

Design your makerspace.

Learn how to integrate students with different needs in a steam project.

Contents:

Description of a STEAM-learning environment.

advanced technology for multiple purpose.

Pedagogical use of different technology.

Inclusive methods helping different learners.